00:00
00:00
AshSamael

99 Game Reviews

7 w/ Responses

6 reviews are hidden due to your filters.

Great!

Pluses:
+Loads of weapon types;
+Graphic effects;
+Smart enemies;

Minuses:
-Bunch of bugs and glitches;
-Monotonic gameplay.

The gamelooks dynamic and interesting in first 2 levels, but afterwards it gets boring. Probably because of bad level design or something. A lot of stuff in the shop cheered me up. A multiplayer mode could be awesome. The enemies look and act the same, so you should have not be so lazy and make some more enemies ^_^. But this one was nica anyways. Good job.

Pretty good.

Pluses:
+Nice graphics (Alien Hominid style?) and animation;

Minuses:
-Buggy engine;
-Boring gameplay.

Well, first of all, I'd like to say that I voted 3 only because you worked hard on the graphics. They are really cool, but the main hero reminds me of Alien Hominid a lot.
The gameplay is too goddamn boring. Doesn't the player have anything better to do than just shooting the stupid-ass walls like a retarded idiot? Crushing the walls should take about 2 or 3 shots, not more. Fighting was also awful: all you have to do is stand on one place and press the button - the creatures will get killed by themselves.
And the engine was done badly - the main character used to fall through the ground and then coming back for all the time. Try working with some other author, who will program the game and think of the conception. The strongest thing of your game is a location design.

Fun fact: When I voted there were 666 votes.

Pluses:
+Nice graphics;
+Interactivity (the player can read info about everything);
+Humor;

Minuses:
-Too short.

Yeah, tha's nice. Quite good. That's also useful that you can get an information of every simple object. The only minus is that the game's too short.

Awesome.

Pluses:
+Very dynamic gameplay;
+Fantastic animation 'n' graphics;
+Music, which fits the game greatly;

Minuses:
-Needs a lot of time to get used to the control changes.

Awesome. This reminds me parkour (or freerunning, if you know what it is) and my own game Wizard's Adventures ^_^. The game is just perfect, I loved it. A lot of action, great reaction challenge and a great work of animator (you). It would be great if you'd created another thing like this one, or a sequel. This totally rocks. 5.

Quite amusing

Pluses:
+High speed makes your reaction better;
+Nice action music;

Minuses:
-Needs upgrades (selectable difficulty levels, checkpoints).

Well, although the game is pretty fun to play. My reaction is pretty sucky ^_^, so I thought that it would be better for the game to get some updates like checkpoints (it's really annoing to start from the very begining when you smash in a wall in the end), or ability to select different difficulty levels (this can affect on the speed or amount of walls).
In general, the idea is very original. Haven't played such things before.

OMG! PERFECT PUZZLE?!

Pluses:
+Awesome graphics;
+Perfect scripting (no bugs found);
+Tons of levels;
+A lot of time spent on creating levels, I see that;
+Great tutorial;

Minuses:
-Annoying music.

Now that's what I call a perferctly high-quality Flash. Damn, how long did it take you to create it? Almost every ingredient of the game is perfectly done!
First of all, the graphics. You're paying a lot of attention to the smallest details! That's very nice! Even the font looked pretty.
While playing I was surprised that I couldn't find a bug in the game! It's just impossible!
The game is divided to 5 parts, each containing about 15-20 levels. Damnit, that's really hard work which deserves a lot of respect! But that's not all: I couldn't find any mistakes in them, no matter how hard I tried. Awesome! And thanks for the tutorial. I've finally found out how to solve this kinds of puzzles :).
The only minus is the music. Why couldn't you just put an ability to turn the sound off? I wanted to put on my own playlist, but I just couldn't! When I got completely pissed off I've just turned the sound off on my comp.
Anyways, that was P E R F E C T. Awesome job. Make more!

EXCELLENT!

Pluses:
+Nice animation;
+Great and proper scripting;
+Different game modes;
+Perfect design of everything including the menu;

Minuses:
-Gets too hard sometimes.

Well, that's what I call a perfect arcade game. Good job. Great job. Excellent job. AWESOME job! That was a real high-quality game which took you time and effort. Just great!
How long were you working on the graphics? If I used to animate that way I'd spent weeks on this! But not only the animation, the design was just perfect: I see that you worked properly on levels, enemies, main hero and the menu.
The game just can't get boring, because the levels are dynamic and have different modes. Besides, they were softly mixed with funny storyline inputs like comics or small movies. You guys just rock.
The only minus is that sometimes the game gets a little bit too hard (or maybe I'm sleepy now (: ?). That's all. In fact, I didn't have to write this, I just want to show that you can't find a perfect game anywhere, each of them has a small minus. But I vote 5 anyway.

Good luck. Continue that way! ^_^

Not scary at all anymore!

Pluses:
+Awesome graphic and effects;
+Nice sound;

Minuses:
-Less interesting than the first one;
-Not scary at all.

To tell the truth, the first Exmortis scared sh*t out of me! There presented a feeling of lonelyness and also you were in a building you cannot escape. So this one's way less interesting: "Exmortis spread all over the world bla bla bla..." WTF? You must put a player to a small abandoned building with no people showing on! I'm a big fan of horror movies and games so I know what scares people, you can believe me. It's not that old Exmortis that I liked. I'll put you a 4 for dissapointing. But you did a awesome work, anyway. The game deserves a high mark.

Still a lot of work to do...

Pluses:
+Addictive gameplay;
+A lot of weapons;
+Different enemies;
+A lot of missions and game types;

Minuses:
-Stupid AI;
-Too many blood;
-Tons of mistakes.

Well, this game could be perfect, if not the things I wrote :).
First of all, the enemies are so dumb that they're usually tryin' to walk through walls to get the player. Besides, you should draw the round which shows the places they see. The game gets too hard when they can see you through the whole map.
When you kill the bastards they blow into several pieces. Cool. Very violent. I thought that such sh*t happens only when you shoot someone with a bazooka or something like it. Well, it's only a graphic mistake, but when the blood squirts around it covers the map so the player can't see the doors! Damn, that was freakin' pissin' me off! I had to turn the blood off so I can play normally!
The sound needs fixing: first of all, you need to add music. It's impossible to play without it. When you fire a firethrower in anyone the dude begins screaming the short scream repeatedly.
I won't write about all the small mistakes I've seen: the long reloading, problems with changing weapons and other, because you'll fall asleep reading this.
Besides, the game COULD be just great: you made a lot of different interesting locations and game types: I loved the bloody games with zombies, demons and other creepy stuff! You did a perfect work!
The animatoon still sucks, but damn, there were a lot of different characters! That's very good! And the big amount of different weapons rocks!
Anyway, good job. You only need to fix the damn bugs and other incorrect stuff. I voted 4. Good luck!

It could be Perfect

Pluses:
+Nice scripting and engine;
+Smart AI;
+Great gameplay;

Minuses:
-Awful graphics;
-Horribly annoying music;
-Only 3 weapons;
-Only few maps.

Man, this thing could be perfectif not...
1. THE GRAPHICS AND ANIMATION were awful. No effort at all was put in it. Why? The stickmen aren't hard to draw, so why were they so curve? When they were walking I thought that the FPS is 10, not more. I can help you to fix it if you want.
2. THE MUSIC made me sick. No, I mean it. Not only because the loops are annoying, not everybody loves heavy rock, someone even hate it. Thank God that you made a "Sound off" button and the player's able to turn it off, so he can play and listen to his own playlist at the same time.
3. Why the hell did you put only three kinds of WEAPONS? There just must be more! It was quite boring to select from only two (the boot is used very rarely) weapons, you know.
4. Was it so hard to draw more levels? If it is so, I'm sorry. But when I was playing the campaing I was even afraid that there's only one map for the whole game at first.

But all this doesn't mean that the game is bad. I hal lots of fun playing it. With an engine like that it could become perfect, you just have to change a lot of things. I can help you if you want to.

P.S.: Waitin' for Territory WAR 2 (no, really)! Good luck!

00110001 00110011 00110011 00110111

Yarick Shokopets @AshSamael

Age 34, Male

Kiev

Joined on 1/19/04

Level:
33
Exp Points:
11,770 / 12,090
Exp Rank:
2,519
Vote Power:
7.45 votes
Rank:
Civilian
Global Rank:
69,539
Blams:
50
Saves:
49
B/P Bonus:
0%
Whistle:
Normal
Trophies:
2
Medals:
417
Gear:
1