The whole game is not as great as it's idea.
Pluses:
+Perfect idea;
Minuses:
-Too many glitches;
-Short levels;
-Very few enemies (considering the game¡¦s name there had to be more);
Super Mario Hardcore is an action game based on Super Mario World universe, where you¡¦re able to use guns to kill enemies.
After reading the name you will probably think that the game is really hardcore, you¡¦ll be able to slay thousands of enemies with large arsenal instead of simply jumping on their heads. In fact, yes, there actually is such feature, but it¡¦s not realized as it should be.
The first problem you face in Super Mario Hardcore is a large amount of scripting glitches. The invisible walls appear where they mustn¡¦t and sometimes there isn¡¦t a wall where it has to be. In a few minutes this really frustrates and annoys you.
The other scripting mistake is enemies¡¦ spawning: they appear in a strange sequence and there¡¦s too few of them. With a word ¡§Hardcore¡¨ in the name of the game it should be considered that the game will be really hard because of the amount of the enemies. Instead of this, we¡¦re just simply wandering through the levels (sometimes it gets even more boring when you have to go through a thin walkway) shooting turtles time-to-time and changing weapons just for fun. Yes, there¡¦s no point of changing them because you have unlimited ammo. Besides, you have only 4 types of weapons: a rifle, bazooka, tommy-gun and a spanner to smash the enemies with (probably the best weapon in the whole game).
You¡¦ll probably expect at least a long playing time, but you can forget about it now: there are only 4 levels in the game. At least, they are totally different, thanks for that. When you¡¦ll get bored of killing innocent creatures you can entertain yourself attempting to collect all the coins on the level. But don¡¦t forget about the flying cubes you can¡¦t stand on and the walls you¡¦ll periodically stuck in.
The idea is really great and could be realized much better that this. But instead of hardcore arcade shooting we get a boring and frustrating gameplay.
Advices for the author:
Dear Casualty, I am a Flash-maker myself, so I suppose I can give you some advices you can use in the future. First of all, you should improve your AS skills. In fact, I could help you with that, but I¡¦m not so good in physical part myselfƒ¼. Add more enemies and coins. Improve weapon shooting effects. Make levels more interesting and much longer.
That¡¦s it, we¡¦re waiting for a sequel=)!